## LeNa’vi Table #lena’vi #conlang

### Expected solvable difficulty

`nohint`

+: experienced solvers`keywords+`

: most solvers

### Level design

Following the trilogy of Pokémon, we have another trilogy of constructed languages, starting with Lì’fya leNa’vi, the language used in James Cameron’s *Avatar*, and title of this puzzle game. In the question, we have a table of 8×8, with the first row and column being their title. What does it look like? Yes, a multiplication table.

The reason why I chose Na’vi for this question is not just because it’s being used in the game title, there is another interesting feature of it – that is – Na’vi is designed to have a octal number system, so a multiplication table would have a different shape from the decimal ones that we are more familiar with.

As some of the challengers might have noticed, all block-level contents are labelled properly with their languages. These tables are not an exception. All four tables are labelled with `lang="08n"`

as a hint for the language used in the table.

Unfortunately, there is not a single word for “multiply” in Na’vi, so *alo *is used here instead which means “time” (as in *first time*,

*each*).

**time**### Expected thought process

Figure out this is a multiplication table in Na’vi by:

- discover the table is written in Na’vi by:
- (
`nohint+`

) looking for the language notation of the table, - (
`3samples`

) look up the words used in the revealed part of the table, or - (
`keywords+`

) find the keywords for the question.

- (
- then discover the table is a multiplication table by:
- (
`nohint+`

) looking at the shape of the table, and look up for the meaning of the word*alo*, - (
`3samples`

) translate words in the table and observe the pattern, or - (
`keywords+`

) again find the keywords.

- (

Then calculate the answer for the question mark cell, and translate it to Na’vi.