Tìngäzìk: a Retrospective – ep. 2 “Barcode”

Barcode #easy

Expected solvable difficulty

  • nohint+: most challengers

Level design

This level is there to ensure that challengers are able to see the graphics. As another warm-up level, it shall be easy, and involve graphics. To achieve, I took one of the most common form of visual encoding in daily life, barcode, as the format.

In addition, I tried to make all the graphics used in SVG to my best effort, so as to allow players spending less time trying to decode anything steganographically.

I picked various types of barcode for this stage:

Expected thought process

See barcodes, then find a tool to scan it.


Comments

Leave a Reply

Your email address will not be published. Required fields are marked *

To respond on your own website, enter the URL of your response which should contain a link to this post’s permalink URL. Your response will then appear (possibly after moderation) on this page. Want to update or remove your response? Update or delete your post and re-enter your post’s URL again. (Find out more about Webmentions.) 要在你自己的网站上回应,请输入你的回应页面的 URL,该页面应包含指向此文章永久链接 URL 的链接。你的回应随后将显示在此页面上(可能需要经过审核)。想更新或删除你的回应?请更新或删除你的文章并再次输入你的文章 URL。(了解更多关于 Webmention 的信息。) 自分のサイトで返信するには、この投稿のパーマリンク URL へのリンクを含む返信ページの URL を入力してください。あなたの返信は(承認後に)このページに表示されます。返信を更新または削除したい場合は、あなたの投稿を更新または削除し、再度その投稿の URL を入力してください。(Webmention について詳しくはこちら。)