Tìngäzìk: a Retrospective – ep. 2 “Barcode”

This article was published over 2 years ago. The information mentioned may be changed or developed.
本文发表于 2 years前。文中提到的信息可能已发生变化。
この記事は 2 years前に書かれたものです。記載された情報は変化した可能性があります。

Barcode #easy

Expected solvable difficulty

  • nohint+: most challengers

Level design

This level is there to ensure that challengers are able to see the graphics. As another warm-up level, it shall be easy, and involve graphics. To achieve, I took one of the most common form of visual encoding in daily life, barcode, as the format.

In addition, I tried to make all the graphics used in SVG to my best effort, so as to allow players spending less time trying to decode anything steganographically.

I picked various types of barcode for this stage:

Expected thought process

See barcodes, then find a tool to scan it.





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